SJS Insights | The Guard

United together to create a mobile planetary safeguard for Earth against seemingly insurmountable threats to humanity, these nine libidinously powerful superheroes come from different walks of life, but have one thing in common--well besides every person with a pulse gooning over them that is. They love their homeworld, be it adoptive or not, they only wish to see it evolve and prosper in peace. 

Their team began with only three: the ultra-powerful, alien sex god Ultimate Man; curvy matter master with flamboyant flare and blade Riposte; and hedonistic billionaire, technomagic knight Tek Templar. Forced to work in tandem to stop their respective arch-nemesises from robbing "El Dorado", a highly-classified TRIDENT storage facility, blind. Of course, the heroes succeeded (mostly) and a friendship had blossomed between them and a promise to aid each other again if a crisis befell them all that couldn't be challenged alone. 

When that promise was upheld and made good on, the three heroes were joined by the like-minded and sultry crimefighters they had befriended over time. This included the shrinking bubble butt blonde the Mite; the pervy man of your dreams Dr. Circadian; the mystical preacher of purity and sucking cocks Missionary; the well-hung, double cock-swinging, anthropomorphic shark king Atlantor; and the stout, smoldering street brawler Wolfram

Now with bolstered ranks, the eight (soon to be nine) champions of Earth flew into space either on Missionary's spaceship or alongside it, preparing to engage the threat identified and instead were teleported to a humongous hidden arena on the Moon. They were greeted by Daio, a reluctant, light-manipulating Glitterosi concubine and majordomo to the real threat: Tyrannox, a bloodlusted scourge on the cosmos with a penchant for combat and sex. He had personally defeated Daio in hand-to-hand combat and after roughly fucking the prince's handsome face, then making him ride his dick--he was added to Tyrannox's growing harem of previously beaten alien warriors. Tyrannox gave the Earth heroes a hostile proposition: use everything in their arsenal against him, who would use only his fists in this no-holds bar brawl for the survival of their beloved home. 

In his twisted, cunning mind, this was fair as he proclaimed to be deadly with a weapon, although his hands were dangerous weapons. It turned out to be true, Tyrannox was a highly-intelligent brute. He shrugged off blows and blasts from the Guard's strongest members, while also countering moves from the most skilled martial artists amongst them. For everything he could do, the one thing he couldn't anticipate or defeat was betrayal from a submissive underling. 

Daio and the rest of Tyrannox's demoralized harem witnessed the one-sided clash and were increasingly emboldened by these slutty defenders' passionate resistance against such an unstoppable force. Specifically for Daio, it was Tek Templar's continued annoyance of Tyrannox that made him realize he couldn't take anymore abuse from his captor. Or maybe it was because Tek was fighting stark naked, dipping and dodging strikes with his veiny, uncut cock hard and wagging in the air, since Tyrannox forcibly removed him from his indestructible armor. 

He waited until Tyrannox was reveling in his victory over the Guard, boasting about finally owning some prime Zalonian Alpha pussy and mused about knocking him up with a few kids. It was then that Daio turned invisible and took advantage of a significant weak spot in between Tyrannox's muscular purple globes. He grabbed a electro-stim rod from his master's collection of battle-won weapons and snuck up behind Tyrannox, who was about to aggressively fuck Ultimate Man's drenched puffy pussy. Then jammed the sparking, vibrating phallic tip of the rod right up the alien savage's dark purple asshole and sent an eye-rolling, body convulsing, cum-spraying electric shock through Tyrannox's highly-sensitive prostate. Finally, Tyrannox and his trail of cum-covered destruction had come to an end and the heroes celebrated Daio's act of bravery to save not only them, but a planet not of his own. Liberated but still ashamed that he humiliated his family and people, Daio decided to remain on Earth and redeem himself further, also he wanted to spend some private time with Tek and his big dick too. He would later go by the name of Luminous and be the ninth member of the Guard, until his semi-retirement. 

When the heroes returned to Earth victorious, parades and parties were thrown in their honor worldwide, thanking them for saving the planet from harm. It was Tek Templar who provided the group with their now classic name: The Guard. Tek was inspired by the Liberty Guard of America, a famous Golden Age superhero team remembered as legends alongside the Victory Squadron. Their indomitable wills and selfless heroics had inspired generations of heroes (and villains) long after they were gone and it seemed like this modern-day version would to the same in their own ways. 

MEMBERS

  • Ultimate Man (Jason Armstrong/Jasan Ubern) - Empire City, New York
  • Riposte (Lucius Blake) - Echo City-St.Erasmus, Maryland and Delaware
  • Tek Templar (Adrian Wizard) - Millennium City, California 
  • The Mite (Ransom Corbin) - Motor Bay, Michigan 
  • Dr. Circadian (Dinesh Varma) - Hubton, Massachusetts 
  • Missionary (John Truex III) -  New Brittany, Louisiana
  • Atlantor (Triton Poseidonis) - San Neptuno, Puerto Rico 
  • Wolfram (Arturo Aguilar) - Echo City-St.Erasmus, Maryland and Delaware

FACILITIES

  • The Lookout - The Guard's primary headquarters; a giant invisible diamond-shaped fortress in the sky constructed as a perfect melding of human and alien tech and engineering. Wizard International and Corbin Industries worked alongside Ultimate Man and Luminous, who both provided Zalonian and Glitterosi materials and advanced technology for the massive construction project. The first version of the structure was destroyed by the scheming demon supervillain Lux, sending it crashing down into Kings Bay right near Empire City. It was rebuilt with upgraded energy shields, teleportation capabilities, a Z-Space generator, non-lethal defenses, an armory, and the Hazard Arena, a state-of-the-art training room with hard-light simulated environments, androids, and weaponized automatic turrets. 
  • The Stronghold - The Guard's temporary secondary headquarters, now currently used by the Vanguard as their HQ. Located in the Rocky Mountains, it used to be a bunker for the ultra-wealthy to ride out the nuclear apocalypse or a superhuman war, but it was repurposed and retrofitted to serve as the Guard's secret, fortified base while the Lookout was being rebuilt.

If you liked this peek into the SJS Universe, leave a comment below with any questions or what have you, but if not, please do share this post around! Until next time -- Sky

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